OPERATOR'S MANUAL
User guide
Everything in the rig, one topic per page. Start at the top if you're new, or search for the thing that's bugging you.
Getting started
Install from Steam, first launch, and the one-screen layout.
02Audio sources + controls
Now Playing, Spotify, MusicBee, foobar2000, VLC, Smart Auto, shuffle, and playlists.
03Visualizers + presets
Five engines on one stage. MilkDrop, cycling, reactivity, your own presets.
04Library: browse + manage
Nine tabs, search, maker pills, favorites, My Scenes, previews, saving, file types.
05Scenes
The hand-built scene library and how scenes differ from presets.
06FX shaders
Real-time post effects and the FX image pipeline.
07Spout in + out
Publish visuals to OBS and VJ software, or post-process compatible feeds.
08Wallpaper + displays
Any visual behind your icons. Mirror or Span, per display, survives Explorer restarts.
09Lyrics
Synced lyrics on screen, where they come from, and what to do when a track has none.
10STAGE: perform
Now/Next decks, GO with crossfades, blackout and strobe, pads, rundowns, shows, combos.
11Logo maker
Image Studio: text or image, chrome and matte finishes, live on any visual.
12MIDI, phone remote, gamepad
Bind hardware with MIDI Learn, steer from your phone over LAN, fly with a controller.
13AI scene generation
Bring your own key. Generate, fix, and tune scenes at provider cost.
14Controls, themes, tips
Reactivity, seek and volume, three theme layers, UI size, workflow tips.
15Troubleshooting + help
Fixes for the common snags, and where to reach a human.
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