OPERATOR'S MANUAL

User guide

Everything in the rig, one topic per page. Start at the top if you're new, or search for the thing that's bugging you.

01

Getting started

Install from Steam, first launch, and the one-screen layout.

02

Audio sources + controls

Now Playing, Spotify, MusicBee, foobar2000, VLC, Smart Auto, shuffle, and playlists.

03

Visualizers + presets

Five engines on one stage. MilkDrop, cycling, reactivity, your own presets.

04

Library: browse + manage

Nine tabs, search, maker pills, favorites, My Scenes, previews, saving, file types.

05

Scenes

The hand-built scene library and how scenes differ from presets.

06

FX shaders

Real-time post effects and the FX image pipeline.

07

Spout in + out

Publish visuals to OBS and VJ software, or post-process compatible feeds.

08

Wallpaper + displays

Any visual behind your icons. Mirror or Span, per display, survives Explorer restarts.

09

Lyrics

Synced lyrics on screen, where they come from, and what to do when a track has none.

10

STAGE: perform

Now/Next decks, GO with crossfades, blackout and strobe, pads, rundowns, shows, combos.

11

Logo maker

Image Studio: text or image, chrome and matte finishes, live on any visual.

12

MIDI, phone remote, gamepad

Bind hardware with MIDI Learn, steer from your phone over LAN, fly with a controller.

13

AI scene generation

Bring your own key. Generate, fix, and tune scenes at provider cost.

14

Controls, themes, tips

Reactivity, seek and volume, three theme layers, UI size, workflow tips.

15

Troubleshooting + help

Fixes for the common snags, and where to reach a human.

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