Library: browse + manage
Nine tabs, search, maker pills, favorites, hide and flag, My Scenes, previews, saving, file types.
One browser, nine tabs
Every visual in IKANDY lives in one browser. The top tabs split it by kind, each with its own identity color: MILKDROP, GLSL, WEBGPU, SPOUT, and IMAGES for your picture library, then MY SCENES for the things you have made, and the three curation tabs: FAVORITES, HIDDEN, FLAGGED.
Find it fast
- Search filters the grid as you type, with a one-tap clear.
- Category tabs inside MilkDrop narrow the pool: All, Reactive (from the reactivity scan), your Custom presets, and more.
- Maker pills filter MilkDrop by preset author with one click; GLSL and WebGPU get the same artist pills for their scenes.
- Random pulls one look from the current pool and drops you straight back on the stage.
- Three densities: list, grid, and large. Large keeps cards big enough to actually read.
Curate it
- Star anything: every card carries a favorite star, the FAVORITES tab and its count update live, and shuffle can be told to draw from favorites only.
- Hide what you never want in rotation; flag what needs a second look. Both get their own tabs, so nothing is ever lost.
- Drag to reorder: every grid in the browser reorders by drag, and your order sticks.
Previews
Hover any MilkDrop card and it live-renders in a preview popup. Scene cards on the visual, WebGPU, and Spout tabs play a cached clip on hover instead, so previews stay instant. Click any card to put it on the stage immediately.
My Scenes
Scenes you compose or generate land in MY SCENES. Each card can be replayed, renamed, or deleted. Imported presets start as pending; promote the keepers into your own Custom category with one action.
Saving, editing, versions
From the Studio, Save as New creates a fresh asset and Overwrite updates the one you are editing. Originals and templates are protected: they can only be saved as new, never overwritten, and a duplicate-name guard keeps two assets from colliding.
File types
The image library accepts PNG, JPEG, WebP, GIF, BMP, and SVG, and feeds both backgrounds and the logo maker. Shaders paste in as GLSL or WGSL text, MilkDrop presets load as converted Butterchurn JSON (the app detects .milk files and points you at the converter), and AI scenes travel as .vis packages with their provenance intact.