Spout in + out
Publish visuals to OBS and VJ software, or post-process compatible feeds.
Spout
A Node
In The Rig
Spout is a GPU texture-sharing workflow for compatible Windows apps. IKANDY supports Spout input and output.
Spout out: publish the show
Turn on Spout Output in Setup, on the OUTPUT tab, give the sender a name, and IKANDY can appear as a source in compatible receivers such as OBS, Resolume, TouchDesigner, MadMapper, and vMix. The output is the composited visual feed; the console and panels are designed to stay out of it.
Output performance depends on your hardware, scene, resolution, and the receiving application. You can keep working in other apps while the feed runs.
Overlays on the broadcast
Two switches decide what rides on everything you broadcast, the second screen and Spout and recordings alike: the Now Playing card and Lyrics. One switch per overlay, so a clean feed is one click away.
Spout in: post-process a compatible feed
Pipe a live feed into IKANDY from a compatible Spout sender such as OBS, TouchDesigner, Resolume, or MadMapper: pick the sender in the INPUTS section of the Output Stage (Output on the rail), choose a frame rate up to 60, and use the feed as a source. The Library’s Input shelf holds the scenes built for live feeds.